

#include "../texesfera.h"

#include <iostream>

int main(int argc, char* argv[]){

   using namespace std;

   cout << "Iniciando tests" << endl;
   cout << "Config tests" << endl;
   
   TexturaEsferas c;

   c.fromArchivo("bien.in");

/*   cout << "(128) -> " << c.resolucion() << endl; 
   cout << "(64) -> " << c.cantPlanos() << endl; 

   list<Esfera> esf = c.esferas();

   cout << "(2) -> " << esf.size() << endl;

   cout << endl;

   float i = 1;
   for(list<Esfera>::iterator it = esf.begin(); it != esf.end(); ++it, i /= 2 ){
      cout << it->radio() << endl <<
         it->x() << " " << it->y() << " " << it->z() << endl <<
         it->r() << " " << it->g() << " " << it->b() << endl;
   
      cout << endl;
   }
*/
   cout << "-------------------" << endl;
   cout << "Fin de los tests" << endl;
   return 0;
}

